AI Insights · Timothy · April 2022
Top 5 PVP Games on Android in Portugal Q1 2022
Discover the performance trends of the top 5 PVP games on the Android platform in Portugal during Q1 2022, including download rates, revenue, and active user metrics.
In Q1 2022, the top 5 PVP games on the Android platform in Portugal showed varied performance trends. Here's a closer look at the weekly downloads, revenue, and active user metrics for each game.
Coin Master from Moon Active saw a peak in weekly revenue at approximately $89.8K during the first week of January. The game experienced a steady decline in revenue, averaging around $47K by the end of March. Weekly downloads fluctuated, peaking at about 4.3K mid-January and dropping to around 2.6K in the last week of March. Active users increased from 59.8K at the start of the quarter to 69.1K by the end of March.
Free Fire by Garena International I exhibited a varied revenue trend, starting at $24.4K in late December and peaking at $35.4K in the first week of January. The revenue then saw a decline, with the lowest value around $17.5K in mid-March. Weekly downloads decreased from 6.4K at the beginning of the quarter to approximately 4K by the end of March. Active users also saw a decline from 378.4K to 193.6K over the same period.
Roblox by Roblox Corporation had a notable revenue peak of $49.8K in the first week of January, followed by a decline to around $17.7K by the end of March. The game’s weekly downloads decreased from 9.6K at the start of the quarter to approximately 4.7K by the end of March. Active users remained relatively stable, starting at 392.3K and ending at 367.7K.
Stumble Guys from Scopely showcased a significant increase in weekly revenue, starting at $2.4K in late December and peaking at about $29.2K by the end of March. The game’s weekly downloads remained consistently high, peaking at around 21.2K mid-March. Active users saw a substantial increase from 45.5K at the beginning of the quarter to 125K by the end of March.
Lords Mobile: Last Rise of Qin by IGG.COM started with a revenue of $11.7K in late December, peaking at $21.1K by the end of January, and then fluctuating around $7.3K to $12.3K throughout the quarter. Weekly downloads showed a decreasing trend from 5.4K at the start to about 2.9K by the end of March. Active users remained relatively stable, starting at 7.9K and ending at 8.6K.
The data presented here is sourced from Sensor Tower. For a more comprehensive analysis and additional insights, visit Sensor Tower’s platform.